local table_name = "swdrop"
local old_table = IMPORT_D:get_table(table_name)
if not old_table then
    return
end

local BigNum = require "BigNum"

local new_table = table.copy(old_table)
for _, tbl in pairs(new_table) do
    tbl.dropCoin = BigNum.new(tbl.dropCoin)
    tbl.dropDiamond = BigNum.new(tbl.dropDiamond)
    tbl.dropRock = BigNum.new(tbl.dropRock)
end

IMPORT_D:set(table_name, new_table)
